About

Albino Moose Games is a game studio founded by two best friends and video game industry veterans, Sheena Perez and Travis Rupp-Greene. They decided to join forces and create games that they feel passionate about and enjoy. From RPGs, MOBAs, RTS, and so on, they both enjoy playing all types of games and wanted to take their favorite games they enjoy and make their own.

Sheena Perez – Co-Founder / CEO

Sheena Perez is the Co-Founder and CEO of Albino Moose Games. She started her career in the industry 10 years ago as a sound designer and a freelance composer. After creating a Pong game in Unity, she decided that being a game developer was up her alley. She released a game titled Spooky’s Jump Scare Mansion formerly known as Spooky’s House of Jump Scares on Steam. She decided to partner up with her best friend Travis Rupp-Greene and create passion projects under their own game studio. Sheena is the PR manager, business manager and game developer for Albino Moose.

Travis Rupp-Greene – Co-Founder / CTO

Travis Rupp-Greene is the other Co-Founder and CTO of Albino Moose Games. He knew he wanted to be a game developer when he got his first computer with QBASIC on it in fourth grade – he wasn’t allowed to play games during the week so instead he programmed them (to the detriment of schoolwork). While he was burning out after around a decade in the traditional industry he met Sheena Perez and became best friends, and eventually they struck out to found Albino Moose Games. He is a severe engineering generalist being able to do anything from engineer systems for millions of users to UI/UX design to writing shaders and modelling brains.

Nathan WheelerArt Director / Artist / Animator

Nathan Wheeler is currently a 3D artist, animator, and level designer for AMG. Since his teenage years, he has been posting many independent online cartoons under the alias ‘Fantishow’. Under this same alias, he also releases music that he makes with second hand synthesizers as a hobby. His first brush with game design was when he discovered Doom Builder 2 in his freshman year of high school, but it wouldn’t be until meeting Connor McLeod years later that he’d resume pursuing game design. Together, Nathan and Connor began work on an FPS called Galvanized. After working as an animator for a year at Titmouse Inc. on Beavis and Butthead do the Universe, Nathan sought to pick up their passion project full time. AMG was excited to help after they had all worked alongside each other on other projects. Nathan brings a unique style inspired by a deep love of retro PC gaming to AMG’s designs.

Connor McLeod Programmer

Connor McLeod is a rat that learned how to code. He spent his earliest years glued to consoles and computers, dabbling in everything from animation and image editing to music production and custom mapping for Warcraft 3 and Left 4 Dead. However, no one thing in particular stuck, so when college came knocking he ended up as a Math major. While finishing his degree, still unsure of what he wanted to do, he downloaded Unity one night and followed along with a tower defense tutorial. About a year later, he began his professional work in the game development space and now sees the entire world in Consolas font.

Chris Tapia Composer

Chris Tapia is a full-time musician, multi-instrumentalist, and composer. Since first picking up a guitar at age 10, he has played in many bands and fronted a few, as well as other projects in myriad genres. In 2010, he began to do work with independent filmmakers, producing music for short films, commercials, and web videos with a few different companies. He is currently the frontman for Austin-based rock band Mega Negative, lead guitarist in live karaoke band The Screamalongs, and full-time composer with Albino Moose Games.